Less errors, but too expensive
So there are less errors coming up for me now on my iPad Air 2 (but still a lot - multiple times almost daily), and they apparently made it easier to build up talent and skills, but diamonds take forever to build up. Why are people complaining about story tickets though? They take as long to get as other free games, unless you count the ones that give you a full 5 tickets each morning. Why single this specific game out for such a common feature? I dont get it. Anyways, Ive been playing Miguels main route since this game was first released, but now that Im near the end, the premium route for where Im at is 420 diamonds. I have around 60. It will take so long to get that many. You get, what 10 per week if you log-in daily? Better not participate in any events then, because then youll start back at zero before an event is even over. I havent checked the diamond price since the quantity change, but Im sure its still outrageous. Why do "free" games price gouge so much?? I spend too much on their other games as it is. Maybe they should have some type of membership to help us paying gamers out.
Poemi about
Love Tangle / Shall we date?, v1.1.1